A simple demonstration of Village Management in Bannerlord. A little bit of information: - Now you can "micro" manage the villages that you own with new UI. You can increase or decrease tax values, militia production, and project workforce. - Each village has East, West, North, South sides which you can construct projects.
I had a problem with this in my last game, so I have made sure to keep track of the “Create a non-imperial kingdom” quest objects throughout my game. After my first siege, I looked and all four requirements have been met, including “Be an independent clan” with “Clan independence 1/1.” I went to speak to Arzagos and he has no idea what I have done. So, I checked the “Create a non
You need a settlement with Imperial culture. i.e. any of the settlements that an Empire faction had at the start of the game. Basically you are making your own Imperial faction with the goal of uniting all the former Imperial lands under your banner. 1.
Two sets of bonus/malus : one when the owner of the settlement is the Player and one when the owner of the settlement is an AI Lady or Lord. Meaning you can make it harder for yourself and easier for the AI or the opposite. List of the statistics that can be modified : - Town and Castle Loyalty - Village/Town/Castle Militia - Town and Castle
The direct method of getting a settlement in Mount & Blade II: Bannerlord involves, as you can probably tell, using brute force to siege it and defeat its defenders. In order to do so, you'll first need to be at war with another faction. Getting someone to hate you enough is terribly simple, though.
Presumably yes, moreso depending on other negative factors like whether caravans carrying food to sell are delayed/intercepted, the local villages food supply to the settlement getting raided, whether the city had recently gone through a long bout of starvation i.e. after a long siege, and (if you are owner the settlement) having the daily
Related: Mount & Blade 2: How To Make Money Fast Vostrum doesn’t usually see too much action because of this and can be considered quite a safe settlement to own.
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mount and blade 2 how to own a settlement